Movement and state change governed by Three Social Rules—the logic gates of behavior
| ABM Rule (The Code) | Agent's Action | Outcome on the Map |
|---|---|---|
| RULE 1 Proximity Propagation | The agent's state (vulnerability) increases if nearby agents are also vulnerable (Local State). | Causes a clustered, localized spread of the "toxic cloud." |
| RULE 2 Network Amplification | The agent influences, or is influenced by, another distant agent linked through a coded social tie (Intermediary State). | Creates "jumps" or non-contiguous pockets of vulnerability across the map. |
| RULE 3 Historical Vulnerability | The agent is penalized or locked into a higher state of risk if its location overlaps with a historical policy boundary (Initial State). | Ensures the INITIAL STATE ≠ ZERO by preventing agents in redlined zones from easily becoming "un-vulnerable." |